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package carcassonne.gameplay;

import java.util.ArrayList;
import java.util.List;

/**
 * Contains a list of all of the available tiles that are left.
 * 
 * @author tylerb
 */
public class RemainingGameTiles {
    private static List remainingGameTiles = new ArrayList();    
    
    public static void initialize(List gameTileList) {
        setRemainingGameTiles(gameTileList); 
    }

    public static List getRemainingGameTiles() {
        return remainingGameTiles;
    }

    public static void setRemainingGameTiles(List remainingGameTiles) {
        RemainingGameTiles.remainingGameTiles = remainingGameTiles;
    }

    public static void removeTile(int tile) {
        remainingGameTiles.remove(tile);
    }
    
    public static int getNextTile() {
        int nextTile = 0;
        
        return nextTile;
    }
}
